If you need to break more than 3 orbs, just teleport home on every 3rd one. Try to get the band of starpower(may require world-hopping) and the vilethorn/crimson cloud. Then head over to your evil biome and bomb the orbs. DISCLAIMER: WHAT I'M ABOUT TO DO DOESN'T WORK IN 1.4. Then try to get the demolitionist to move in and buy some bombs. Also make a room for herbs for later, and optionally a target dummy room. Make a NPC area, bedroom, and crafting room. Once you have enough loot for a better sword and armor, go home and expand your base. Then start working on a hellevator, looting all the caves you find on the way. Then any wood(preferrably ebon/shadewood) sword and armor. This kinda sucks, but you have a rough start as a mage. Phew! With that done, let's get on to the.Īs soon as you spawn, make a house and loot all the nearby chests, for a wand of sparking. You usually want these(although you might not need them all depending on the boss:) Mana regen, magic power, ironskin, endurance, swiftness, rage, wrath, heartreach(for bosses with minions), lifeforce, regen, shine, thorns, and any food for well fed. If you don't like potions, mage isn't for you. It, sadly, is also like the star veil where you usually have a better thing to fill a slot, but is still nice to have.Īs for an attack pattern, you usually want to just spam for a few seconds, then wait for your mana to come back up. It gives you a chance to dodge an attack and you can dash out of the way too. cthulhu: Another great accessory for mages. Although it's great, you usually have a better use for your slots. If you get hit right before the lazer hits, you can avoid it entirely. This can save your butt if you don't have a rod of discord, especially against the ML death lazer. It makes damaging stars when you are damaged and gives i-frames after getting hit. You would use this on bosses because HP and mana regen isn't that important if you can dodge, considering mages are so squishy.Ĭross necklace/Star Veil: This is a life saver. It boosts your damage by 12% and increases mana star pickup range. If you don't want to have a slot, you can always put your quick mana in a easy-access key, but the flower is usually the superior option.Ĭelestial Emblem: A hardmode exclusive but a boss-friendly version of the mana cuffs. It reduces your mana usage and drinks mana potions for you so you can constantly cast spells. Mana flower: This is easy to get and is a must-have for all players. They need a corruption world to make, which is fine, but if you don't world-hop you'll need to choose carefully between mana cuffs or ichor. These are great for events, but not the best for bosses, as mana stars usually only drop from their minions. It's usually the best way to get mana back without mana sickness. They give you increased health and mana regen, increased mana, and let you pick up mana stars from further away. We also need to world-hop to get the most out of our class. We also have pretty full accessory slots, and not much room for nicer things like boots later on. Mages are a very powerful class with insane dps, but at the cost of getting low defense and having to drink potions to constantly use a weapon. If you have any suggestions or questions, I'd appreciate if you comment below.Ĭredit to u/1strategist1 for making a guide like this. You can do something that I didn't mention, I don't care. Mage is my favorite class, and this is MY opinion. I know that mage is a somewhat difficult class in terraria and wanted to make a guide for those having trouble.
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